Comic Creation Nation
It's official. I'll be illustrating CCN's newest title, "North Wind".
Or is it "Retribution"? Or is it "The West Was Lost"? Well, they
haven't seemed to nail down the title, but I'm less interested in the
title as I am in the artwork. This one's going to be illustrated a
little looser, with a limited palette, or at least that seems to be
the plan.
I have a bad habit of trying to clean up my final art, and many folks
seem to think it kills the initial spark. I have to say, it's often
true. I've done thumbnail doodles for painting concepts, and the
finished painting often isn't as dynamic as the sloppy little doodle.
I'm not sure if I overwork things, or if something gets lost in
translation.
Perhaps there's something about allowing one's imagination to
'complete' the doodle in one's mind that makes a rough sketch so
appealing. It's like the difference between a book and the film
version of the book. With the book, one participates in the creative
process, imagining what things look like, the sound of a characters
voice, and so on. When the film fills in those gaps, one's imagination
takes a back seat, and the film producers often don't do as good a job
as one's own imagination, at least not to one's taste.
On the other hand, it may also be that rough drawings have more
dynamic movement in the characters, or often are composed by instinct,
where one has better judgement because there's no second-guessing
oneself.
Anyway, trying to do a loose "look" is difficult, because if it's
contrived, then it's not really "loose" at all, and we're back to
losing what we wanted to gain in doing it "loose" in the first place.
If that seemed confusing it's because I should be getting to bed and
I'm low on oxygen. So, good night.
Or is it "Retribution"? Or is it "The West Was Lost"? Well, they
haven't seemed to nail down the title, but I'm less interested in the
title as I am in the artwork. This one's going to be illustrated a
little looser, with a limited palette, or at least that seems to be
the plan.
I have a bad habit of trying to clean up my final art, and many folks
seem to think it kills the initial spark. I have to say, it's often
true. I've done thumbnail doodles for painting concepts, and the
finished painting often isn't as dynamic as the sloppy little doodle.
I'm not sure if I overwork things, or if something gets lost in
translation.
Perhaps there's something about allowing one's imagination to
'complete' the doodle in one's mind that makes a rough sketch so
appealing. It's like the difference between a book and the film
version of the book. With the book, one participates in the creative
process, imagining what things look like, the sound of a characters
voice, and so on. When the film fills in those gaps, one's imagination
takes a back seat, and the film producers often don't do as good a job
as one's own imagination, at least not to one's taste.
On the other hand, it may also be that rough drawings have more
dynamic movement in the characters, or often are composed by instinct,
where one has better judgement because there's no second-guessing
oneself.
Anyway, trying to do a loose "look" is difficult, because if it's
contrived, then it's not really "loose" at all, and we're back to
losing what we wanted to gain in doing it "loose" in the first place.
If that seemed confusing it's because I should be getting to bed and
I'm low on oxygen. So, good night.
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